Jon Clerck

YLD

Software Engineering Consultant

August 2022 ‐ Present

Worked on the development of a React, TypeScript and Next.js based eCommerce platform.

Smart Data Foundry

Frontend Lead

April 2022 ‐ August 2022

Worked on the development of a React, TypeScript and Next.js based eCommerce platform.

uFurnish.com

Senior Software Developer

August 2021 ‐ January 2022

Worked on the development of a React, TypeScript and Next.js based eCommerce platform.

Integrated with a headless WordPress CMS and utilising microservices written in TypeScript and hosted in Microsoft Azure.

Biteable

Software Engineer

May 2019 ‐ August 2021

Worked on the development of an online video creation platform written in Ember.js and TypeScript integrating with a Ruby on Rails backend and PostgreSQL database. As well as several frontend micro projects written in Vue.js.

Particle Analytics

Senior Software Developer

May 2017 ‐ December 2018

Worked on the development of a scientific application for viewing and managing particle data written in React, three.js and Electron application.

HyperDigital

Senior Software Developer

January 2017 ‐ April 2017

Worked on the development of an application for visualising literary author profiles written in React.

Worked on the development of an application to convert GeoJSON data into an SVG map of earth written in Node.js.

NCR Edinburgh

Software developer / Scrum Master / Technical Lead

July 2015 ‐ January 2017

Worked on the development and management of applications written in Angular.js and Angular 2 for creating user interfaces and marketing content for ATMs.

Sistemas Cognitivos

Software Developer

February 2014 ‐ June 2015

Worked on the development of an application written using jQuery UI and a mobile application using Angular.js and Ionic to display scheduling information for train operators and staff.

Vertual

Software Developer

July 2011 ‐ October 2012

Worked on an application written in C++ and OpenGL for displaying and interacting with immersive 3D medical training environments.

SEED Software

Software Developer

February 2010 ‐ June 2011

Worked on the development of an application written in C++, OpenGL and Lua for the application of medical treatments using 3D interactive games.

Worked on the development of application written in C# for in-vehicle information and route planning for UK Fire Services.